- Added 'tournament' lobby in server list menu
- Fix Supply Drop crate payouts at 60Hz
- Restore DrawEntireTerrain functionality
- Hardened lobby and social async state
- Fix archive map resolution in online lobbies
- Bug fix: correct stats and upload caches
- Display World Series Elo in place of Monthly Elo
- Fix list box theme colors
- Fix delayed particle effect timing at 60Hz
- Fix one-frame attached particle visibility at 60Hz
- Fix projectile launch orientation at 60Hz
- Fix low-acceleration movement at 60Hz
- Add buddy game filtering to lobby
- Add hierarchical room navigation to lobby
- Quickmatch now supports mesh retries and requeue
- Bug fix: remove destroyed windows from the modal stack
- Improve lobby help and messages
- Adjust client-side rate limit for chat
- Chat: Disable setup leave and quit commands
- Normalize system notice colors
- Quickmatch now shows local start countdown
- Game Data Patch v1.0.1 released (bugfix: Revert death module consolidation regressions)
- Replaced 'Canyon of the Dead' with 'Canyon Frost' in quickmatch playlist
- Stability improvements for client
- Stability improvements for server
- Map playlists are now sorted alphabetically
- Improvements to accuracy of reported match data
- Matchmaking fix: delete aborted quickmatch lobbies
- Lobby fix: prevent joins after deletion